To fight a boss, simply use the
Cooldown: 30 seconds
Boss battles are currently disabled until further notice.
The stats the boss has is random, but the HP will always be between 3,000,000 and 10,000,000.
The names of previous bosses are:
To display the last boss stats, simple use the
Cooldown: 10 seconds
Once a boss has been killed, the users in the fight will get a message with their rewards that are based on how much damage and how many hits they dealt to the boss.
The rewards are calculated like so;
let goldReward = Math.round((user.dmg^2/1600/user.hits)); let xpReward = Math.round((user.dmg^2/3200/user.hits));